PBR Map Generation
Create useful helper maps from regular texture images: Normal, Height, Roughness, Gloss, Metallic, AO and ORM.
A focused local PBR map generator for Second Life creators. Turn regular texture images into creator-friendly PBR workflow maps, including Normal, Height, Roughness, Gloss, Metallic, AO, ORM and glTF material files.
Made for builders, furniture creators, decor makers, sci-fi designers, shop owners and Second Life creators who want a simpler material preparation workflow.
Create useful helper maps from regular texture images: Normal, Height, Roughness, Gloss, Metallic, AO and ORM.
Export ORM workflow maps where Red = AO, Green = Roughness and Blue = Metallic.
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The interface guide explains the main areas of the tool: texture slots, material settings, live preview, export options and ORM channel structure.